iamb/src/main.rs

1072 lines
33 KiB
Rust

//! # iamb
//!
//! The iamb client loops over user input and commands, and turns them into actions, [some of
//! which][IambAction] are specific to iamb, and [some of which][Action] come from [modalkit]. When
//! adding new functionality, you will usually want to extend [IambAction] or one of its variants
//! (like [RoomAction][base::RoomAction]), and then add an appropriate [command][commands] or
//! [keybinding][keybindings].
//!
//! For more complicated changes, you may need to update [the async worker thread][worker], which
//! handles background Matrix tasks with [matrix-rust-sdk][matrix_sdk].
//!
//! Most rendering logic lives under the [windows] module, but [Matrix messages][message] have
//! their own module.
#![allow(clippy::manual_range_contains)]
#![allow(clippy::needless_return)]
#![allow(clippy::result_large_err)]
#![allow(clippy::bool_assert_comparison)]
use std::collections::VecDeque;
use std::convert::TryFrom;
use std::fmt::Display;
use std::fs::{create_dir_all, File};
use std::io::{stdout, BufWriter, Stdout, Write};
use std::ops::DerefMut;
use std::process;
use std::sync::atomic::{AtomicUsize, Ordering};
use std::sync::Arc;
use std::time::{Duration, Instant};
use clap::Parser;
use matrix_sdk::crypto::encrypt_room_key_export;
use matrix_sdk::ruma::api::client::error::ErrorKind;
use matrix_sdk::ruma::OwnedUserId;
use modalkit::keybindings::InputBindings;
use rand::{distributions::Alphanumeric, Rng};
use temp_dir::TempDir;
use tokio::sync::Mutex as AsyncMutex;
use tracing_subscriber::FmtSubscriber;
use modalkit::crossterm::{
self,
cursor::Show as CursorShow,
event::{
poll,
read,
DisableBracketedPaste,
DisableFocusChange,
EnableBracketedPaste,
EnableFocusChange,
Event,
KeyEventKind,
KeyboardEnhancementFlags,
PopKeyboardEnhancementFlags,
PushKeyboardEnhancementFlags,
},
execute,
terminal::{EnterAlternateScreen, LeaveAlternateScreen, SetTitle},
};
use ratatui::{
backend::CrosstermBackend,
layout::Rect,
style::{Color, Style},
text::Span,
widgets::Paragraph,
Terminal,
};
mod base;
mod commands;
mod config;
mod keybindings;
mod message;
mod notifications;
mod preview;
mod sled_export;
mod util;
mod windows;
mod worker;
#[cfg(test)]
mod tests;
use crate::{
base::{
AsyncProgramStore,
ChatStore,
HomeserverAction,
IambAction,
IambError,
IambId,
IambInfo,
IambResult,
KeysAction,
ProgramAction,
ProgramContext,
ProgramStore,
},
config::{ApplicationSettings, Iamb},
windows::IambWindow,
worker::{create_room, ClientWorker, LoginStyle, Requester},
};
use modalkit::{
actions::{
Action,
Commandable,
Editable,
EditorAction,
InsertTextAction,
Jumpable,
Promptable,
Scrollable,
TabAction,
TabContainer,
TabCount,
WindowAction,
WindowContainer,
},
editing::{context::Resolve, key::KeyManager, store::Store},
errors::{EditError, UIError},
key::TerminalKey,
keybindings::{
dialog::{Pager, PromptYesNo},
BindingMachine,
},
prelude::*,
ui::FocusList,
};
use modalkit_ratatui::{
cmdbar::CommandBarState,
screen::{Screen, ScreenState, TabLayoutDescription},
windows::WindowLayoutDescription,
TerminalCursor,
TerminalExtOps,
Window,
};
fn config_tab_to_desc(
layout: config::WindowLayout,
store: &mut ProgramStore,
) -> IambResult<WindowLayoutDescription<IambInfo>> {
let desc = match layout {
config::WindowLayout::Window { window } => {
let ChatStore { names, worker, .. } = &mut store.application;
let window = match window {
config::WindowPath::UserId(user_id) => {
let name = user_id.to_string();
let room_id = worker.join_room(name.clone())?;
names.insert(name, room_id.clone());
IambId::Room(room_id, None)
},
config::WindowPath::RoomId(room_id) => IambId::Room(room_id, None),
config::WindowPath::AliasId(alias) => {
let name = alias.to_string();
let room_id = worker.join_room(name.clone())?;
names.insert(name, room_id.clone());
IambId::Room(room_id, None)
},
config::WindowPath::Window(id) => id,
};
WindowLayoutDescription::Window { window, length: None }
},
config::WindowLayout::Split { split } => {
let children = split
.into_iter()
.map(|child| config_tab_to_desc(child, store))
.collect::<IambResult<Vec<_>>>()?;
WindowLayoutDescription::Split { children, length: None }
},
};
Ok(desc)
}
fn setup_screen(
settings: ApplicationSettings,
store: &mut ProgramStore,
) -> IambResult<ScreenState<IambWindow, IambInfo>> {
let cmd = CommandBarState::new(store);
let dims = crossterm::terminal::size()?;
let area = Rect::new(0, 0, dims.0, dims.1);
match settings.layout {
config::Layout::Restore => {
if let Ok(layout) = std::fs::read(&settings.layout_json) {
let tabs: TabLayoutDescription<IambInfo> =
serde_json::from_slice(&layout).map_err(IambError::from)?;
let tabs = tabs.to_layout(area.into(), store)?;
return Ok(ScreenState::from_list(tabs, cmd));
}
},
config::Layout::New => {},
config::Layout::Config { tabs } => {
let mut list = FocusList::default();
for tab in tabs.into_iter() {
let tab = config_tab_to_desc(tab, store)?;
let tab = tab.to_layout(area.into(), store)?;
list.push(tab);
}
return Ok(ScreenState::from_list(list, cmd));
},
}
let win = settings
.tunables
.default_room
.and_then(|room| IambWindow::find(room, store).ok())
.or_else(|| IambWindow::open(IambId::Welcome, store).ok())
.unwrap();
return Ok(ScreenState::new(win, cmd));
}
/// The main application state and event loop.
struct Application {
/// Terminal backend.
terminal: Terminal<CrosstermBackend<Stdout>>,
/// State for the Matrix client, editing, etc.
store: AsyncProgramStore,
/// UI state (open tabs, command bar, etc.) to use when rendering.
screen: ScreenState<IambWindow, IambInfo>,
/// Handle to communicate synchronously with the Matrix worker task.
worker: Requester,
/// Mapped keybindings.
bindings: KeyManager<TerminalKey, ProgramAction, RepeatType>,
/// Pending actions to run.
actstack: VecDeque<(ProgramAction, ProgramContext)>,
/// Whether or not the terminal is currently focused.
focused: bool,
/// The tab layout before the last executed [TabAction].
last_layout: Option<TabLayoutDescription<IambInfo>>,
/// Whether we need to do a full redraw (e.g., after running a subprocess).
dirty: bool,
}
impl Application {
pub async fn new(
settings: ApplicationSettings,
store: AsyncProgramStore,
) -> IambResult<Application> {
let backend = CrosstermBackend::new(stdout());
let terminal = Terminal::new(backend)?;
let mut bindings = crate::keybindings::setup_keybindings();
settings.setup(&mut bindings);
let bindings = KeyManager::new(bindings);
let mut locked = store.lock().await;
let screen = setup_screen(settings, locked.deref_mut())?;
let worker = locked.application.worker.clone();
drop(locked);
let actstack = VecDeque::new();
Ok(Application {
store,
worker,
terminal,
bindings,
actstack,
screen,
focused: true,
last_layout: None,
dirty: true,
})
}
fn redraw(&mut self, full: bool, store: &mut ProgramStore) -> Result<(), std::io::Error> {
let bindings = &mut self.bindings;
let focused = self.focused;
let sstate = &mut self.screen;
let term = &mut self.terminal;
if store.application.ring_bell {
store.application.ring_bell = term.backend_mut().write_all(&[7]).is_err();
}
if full {
term.clear()?;
}
term.draw(|f| {
let area = f.size();
let modestr = bindings.show_mode();
let cursor = bindings.get_cursor_indicator();
let dialogstr = bindings.show_dialog(area.height as usize, area.width as usize);
// Don't show terminal cursor when we show a dialog.
let hide_cursor = !dialogstr.is_empty();
store.application.draw_curr = Some(Instant::now());
let screen = Screen::new(store)
.show_dialog(dialogstr)
.show_mode(modestr)
.borders(true)
.focus(focused);
f.render_stateful_widget(screen, area, sstate);
if hide_cursor {
return;
}
if let Some((cx, cy)) = sstate.get_term_cursor() {
if let Some(c) = cursor {
let style = Style::default().fg(Color::Green);
let span = Span::styled(c.to_string(), style);
let para = Paragraph::new(span);
let inner = Rect::new(cx, cy, 1, 1);
f.render_widget(para, inner)
}
f.set_cursor(cx, cy);
}
})?;
Ok(())
}
async fn step(&mut self) -> Result<TerminalKey, std::io::Error> {
loop {
self.redraw(self.dirty, self.store.clone().lock().await.deref_mut())?;
self.dirty = false;
if !poll(Duration::from_secs(1))? {
// Redraw in case there's new messages to show.
continue;
}
match read()? {
Event::Key(ke) => {
if ke.kind == KeyEventKind::Release {
continue;
}
return Ok(ke.into());
},
Event::Mouse(_) => {
// Do nothing for now.
},
Event::FocusGained => {
let mut store = self.store.lock().await;
store.application.focused = true;
self.focused = true;
},
Event::FocusLost => {
let mut store = self.store.lock().await;
store.application.focused = false;
self.focused = false;
},
Event::Resize(_, _) => {
// We'll redraw for the new size next time step() is called.
},
Event::Paste(s) => {
let act = InsertTextAction::Transcribe(s, MoveDir1D::Previous, 1.into());
let act = EditorAction::from(act);
let ctx = ProgramContext::default();
let mut store = self.store.lock().await;
match self.screen.editor_command(&act, &ctx, store.deref_mut()) {
Ok(None) => {},
Ok(Some(info)) => {
drop(store);
self.handle_info(info);
},
Err(e) => {
self.screen.push_error(e);
},
}
},
}
}
}
fn action_prepend(&mut self, acts: Vec<(ProgramAction, ProgramContext)>) {
let mut acts = VecDeque::from(acts);
acts.append(&mut self.actstack);
self.actstack = acts;
}
fn action_pop(&mut self, keyskip: bool) -> Option<(ProgramAction, ProgramContext)> {
if let res @ Some(_) = self.actstack.pop_front() {
return res;
}
if keyskip {
return None;
} else {
return self.bindings.pop();
}
}
async fn action_run(
&mut self,
action: ProgramAction,
ctx: ProgramContext,
store: &mut ProgramStore,
) -> IambResult<EditInfo> {
let info = match action {
// Do nothing.
Action::NoOp => None,
Action::Editor(act) => {
match self.screen.editor_command(&act, &ctx, store) {
Ok(info) => info,
Err(EditError::WrongBuffer(content)) if act.is_switchable(&ctx) => {
// Switch to the right window.
if let Some(winid) = content.to_window() {
let open = OpenTarget::Application(winid);
let open = WindowAction::Switch(open);
let _ = self.screen.window_command(&open, &ctx, store)?;
// Run command again.
self.screen.editor_command(&act, &ctx, store)?
} else {
return Err(EditError::WrongBuffer(content).into());
}
},
Err(err) => return Err(err.into()),
}
},
// Simple delegations.
Action::Application(act) => self.iamb_run(act, ctx, store).await?,
Action::CommandBar(act) => self.screen.command_bar(&act, &ctx)?,
Action::Macro(act) => self.bindings.macro_command(&act, &ctx, store)?,
Action::Scroll(style) => self.screen.scroll(&style, &ctx, store)?,
Action::ShowInfoMessage(info) => Some(info),
Action::Window(cmd) => self.screen.window_command(&cmd, &ctx, store)?,
Action::Jump(l, dir, count) => {
let count = ctx.resolve(&count);
let _ = self.screen.jump(l, dir, count, &ctx)?;
None
},
Action::Suspend => {
self.terminal.program_suspend()?;
None
},
// UI actions.
Action::Tab(cmd) => {
if let TabAction::Close(_, _) = &cmd {
self.last_layout = self.screen.as_description().into();
}
self.screen.tab_command(&cmd, &ctx, store)?
},
Action::RedrawScreen => {
self.screen.clear_message();
self.redraw(true, store)?;
None
},
// Actions that create more Actions.
Action::Prompt(act) => {
let acts = self.screen.prompt(&act, &ctx, store)?;
self.action_prepend(acts);
None
},
Action::Command(act) => {
let acts = store.application.cmds.command(&act, &ctx)?;
self.action_prepend(acts);
None
},
Action::Repeat(rt) => {
self.bindings.repeat(rt, Some(ctx));
None
},
// Unimplemented.
Action::KeywordLookup => {
// XXX: implement
None
},
_ => {
// XXX: log unhandled actions? print message?
None
},
};
return Ok(info);
}
async fn iamb_run(
&mut self,
action: IambAction,
ctx: ProgramContext,
store: &mut ProgramStore,
) -> IambResult<EditInfo> {
if action.scribbles() {
self.dirty = true;
}
let info = match action {
IambAction::ToggleScrollbackFocus => {
self.screen.current_window_mut()?.focus_toggle();
None
},
IambAction::Homeserver(act) => {
let acts = self.homeserver_command(act, ctx, store).await?;
self.action_prepend(acts);
None
},
IambAction::Keys(act) => self.keys_command(act, ctx, store).await?,
IambAction::Message(act) => {
self.screen.current_window_mut()?.message_command(act, ctx, store).await?
},
IambAction::Room(act) => {
let acts = self.screen.current_window_mut()?.room_command(act, ctx, store).await?;
self.action_prepend(acts);
None
},
IambAction::Send(act) => {
self.screen.current_window_mut()?.send_command(act, ctx, store).await?
},
IambAction::OpenLink(url) => {
tokio::task::spawn_blocking(move || {
return open::that(url);
});
None
},
IambAction::Verify(act, user_dev) => {
if let Some(sas) = store.application.verifications.get(&user_dev) {
self.worker.verify(act, sas.clone())?
} else {
return Err(IambError::InvalidVerificationId(user_dev).into());
}
},
IambAction::VerifyRequest(user_id) => {
if let Ok(user_id) = OwnedUserId::try_from(user_id.as_str()) {
self.worker.verify_request(user_id)?
} else {
return Err(IambError::InvalidUserId(user_id).into());
}
},
};
Ok(info)
}
async fn homeserver_command(
&mut self,
action: HomeserverAction,
ctx: ProgramContext,
store: &mut ProgramStore,
) -> IambResult<Vec<(Action<IambInfo>, ProgramContext)>> {
match action {
HomeserverAction::CreateRoom(alias, vis, flags) => {
let client = &store.application.worker.client;
let room_id = create_room(client, alias, vis, flags).await?;
let room = IambId::Room(room_id, None);
let target = OpenTarget::Application(room);
let action = WindowAction::Switch(target);
Ok(vec![(action.into(), ctx)])
},
HomeserverAction::Logout(user, true) => {
self.worker.logout(user)?;
let flags = CloseFlags::QUIT | CloseFlags::FORCE;
let act = TabAction::Close(TabTarget::All, flags);
Ok(vec![(act.into(), ctx)])
},
HomeserverAction::Logout(user, false) => {
let msg = "Would you like to logout?";
let act = IambAction::from(HomeserverAction::Logout(user, true));
let prompt = PromptYesNo::new(msg, vec![Action::from(act)]);
let prompt = Box::new(prompt);
Err(UIError::NeedConfirm(prompt))
},
}
}
async fn keys_command(
&mut self,
action: KeysAction,
_: ProgramContext,
store: &mut ProgramStore,
) -> IambResult<EditInfo> {
let encryption = store.application.worker.client.encryption();
match action {
KeysAction::Export(path, passphrase) => {
encryption
.export_room_keys(path.into(), &passphrase, |_| true)
.await
.map_err(IambError::from)?;
Ok(Some("Successfully exported room keys".into()))
},
KeysAction::Import(path, passphrase) => {
let res = encryption
.import_room_keys(path.into(), &passphrase)
.await
.map_err(IambError::from)?;
let msg = format!("Imported {} of {} keys", res.imported_count, res.total_count);
Ok(Some(msg.into()))
},
}
}
fn handle_info(&mut self, info: InfoMessage) {
match info {
InfoMessage::Message(info) => {
self.screen.push_info(info);
},
InfoMessage::Pager(text) => {
let pager = Box::new(Pager::new(text, vec![]));
self.bindings.run_dialog(pager);
},
}
}
pub async fn run(&mut self) -> Result<(), std::io::Error> {
self.terminal.clear()?;
let store = self.store.clone();
while self.screen.tabs() != 0 {
let key = self.step().await?;
self.bindings.input_key(key);
let mut locked = store.lock().await;
let mut keyskip = false;
while let Some((action, ctx)) = self.action_pop(keyskip) {
match self.action_run(action, ctx, locked.deref_mut()).await {
Ok(None) => {
// Continue processing.
continue;
},
Ok(Some(info)) => {
self.handle_info(info);
// Continue processing; we'll redraw later.
continue;
},
Err(
UIError::NeedConfirm(dialog) |
UIError::EditingFailure(EditError::NeedConfirm(dialog)),
) => {
self.bindings.run_dialog(dialog);
continue;
},
Err(e) => {
self.screen.push_error(e);
// Skip processing any more keypress Actions until the next key.
keyskip = true;
continue;
},
}
}
}
if let Some(ref layout) = self.last_layout {
let locked = self.store.lock().await;
let path = locked.application.settings.layout_json.as_path();
path.parent().map(create_dir_all).transpose()?;
let file = File::create(path)?;
let writer = BufWriter::new(file);
if let Err(e) = serde_json::to_writer(writer, layout) {
tracing::error!("Failed to save window layout while exiting: {}", e);
}
}
crossterm::terminal::disable_raw_mode()?;
execute!(self.terminal.backend_mut(), LeaveAlternateScreen)?;
self.terminal.show_cursor()?;
return Ok(());
}
}
fn gen_passphrase() -> String {
rand::thread_rng()
.sample_iter(&Alphanumeric)
.take(20)
.map(char::from)
.collect()
}
fn read_response(question: &str) -> String {
println!("{question}");
let mut input = String::new();
let _ = std::io::stdin().read_line(&mut input);
input
}
fn read_yesno(question: &str) -> Option<char> {
read_response(question).chars().next().map(|c| c.to_ascii_lowercase())
}
async fn login(worker: &Requester, settings: &ApplicationSettings) -> IambResult<()> {
if settings.session_json.is_file() {
let session = settings.read_session(&settings.session_json)?;
worker.login(LoginStyle::SessionRestore(session.into()))?;
return Ok(());
}
if settings.session_json_old.is_file() && !settings.sled_dir.is_dir() {
let session = settings.read_session(&settings.session_json_old)?;
worker.login(LoginStyle::SessionRestore(session.into()))?;
return Ok(());
}
loop {
let login_style =
match read_response("Please select login type: [p]assword / [s]ingle sign on")
.chars()
.next()
.map(|c| c.to_ascii_lowercase())
{
None | Some('p') => {
let password = rpassword::prompt_password("Password: ")?;
LoginStyle::Password(password)
},
Some('s') => LoginStyle::SingleSignOn,
Some(_) => {
println!("Failed to login. Please enter 'p' or 's'");
continue;
},
};
match worker.login(login_style) {
Ok(info) => {
if let Some(msg) = info {
println!("{msg}");
}
break;
},
Err(err) => {
println!("Failed to login: {err}");
continue;
},
}
}
Ok(())
}
fn print_exit<T: Display, N>(v: T) -> N {
eprintln!("{v}");
process::exit(2);
}
// We can't access the OlmMachine directly, so write the keys to a temporary
// file first, and then import them later.
async fn check_import_keys(
settings: &ApplicationSettings,
) -> IambResult<Option<(temp_dir::TempDir, String)>> {
let do_import = settings.sled_dir.is_dir() && !settings.sqlite_dir.is_dir();
if !do_import {
return Ok(None);
}
let question = format!(
"Found old sled store in {}. Would you like to export room keys from it? [y]es/[n]o",
settings.sled_dir.display()
);
loop {
match read_yesno(&question) {
Some('y') => {
break;
},
Some('n') => {
return Ok(None);
},
Some(_) | None => {
continue;
},
}
}
let keys = sled_export::export_room_keys(&settings.sled_dir).await?;
let passphrase = gen_passphrase();
println!("* Encrypting {} room keys with the passphrase {passphrase:?}...", keys.len());
let encrypted = match encrypt_room_key_export(&keys, &passphrase, 500000) {
Ok(encrypted) => encrypted,
Err(e) => {
format!("* Failed to encrypt room keys during export: {e}");
process::exit(2);
},
};
let tmpdir = TempDir::new()?;
let exported = tmpdir.child("keys");
println!("* Writing encrypted room keys to {}...", exported.display());
tokio::fs::write(&exported, &encrypted).await?;
Ok(Some((tmpdir, passphrase)))
}
async fn login_upgrade(
keydir: TempDir,
passphrase: String,
worker: &Requester,
settings: &ApplicationSettings,
store: &AsyncProgramStore,
) -> IambResult<()> {
println!(
"Please log in for {} to import the room keys into a new session",
settings.profile.user_id
);
login(worker, settings).await?;
println!("* Importing room keys...");
let exported = keydir.child("keys");
let imported = worker.client.encryption().import_room_keys(exported, &passphrase).await;
match imported {
Ok(res) => {
println!(
"* Successfully imported {} out of {} keys",
res.imported_count, res.total_count
);
let _ = keydir.cleanup();
},
Err(e) => {
println!(
"Failed to import room keys from {}/keys: {e}\n\n\
They have been encrypted with the passphrase {passphrase:?}.\
Please save them and try importing them manually instead\n",
keydir.path().display()
);
loop {
match read_yesno("Would you like to continue logging in? [y]es/[n]o") {
Some('y') => break,
Some('n') => print_exit("* Exiting..."),
Some(_) | None => continue,
}
}
},
}
println!("* Syncing...");
worker::do_first_sync(&worker.client, store)
.await
.map_err(IambError::from)?;
Ok(())
}
async fn login_normal(
worker: &Requester,
settings: &ApplicationSettings,
store: &AsyncProgramStore,
) -> IambResult<()> {
println!("* Logging in for {}...", settings.profile.user_id);
login(worker, settings).await?;
println!("* Syncing...");
worker::do_first_sync(&worker.client, store)
.await
.map_err(IambError::from)?;
Ok(())
}
struct EnableModifyOtherKeys;
struct DisableModifyOtherKeys;
impl crossterm::Command for EnableModifyOtherKeys {
fn write_ansi(&self, f: &mut impl std::fmt::Write) -> std::fmt::Result {
write!(f, "\x1B[>4;2m")
}
#[cfg(windows)]
fn execute_winapi(&self) -> std::io::Result<()> {
Ok(())
}
}
impl crossterm::Command for DisableModifyOtherKeys {
fn write_ansi(&self, f: &mut impl std::fmt::Write) -> std::fmt::Result {
write!(f, "\x1B[>4;0m")
}
#[cfg(windows)]
fn execute_winapi(&self) -> std::io::Result<()> {
Ok(())
}
}
/// Set up the terminal for drawing the TUI, and getting additional info.
fn setup_tty(title: &str, enable_enhanced_keys: bool) -> std::io::Result<()> {
let title = format!("iamb ({})", title);
// Enable raw mode and enter the alternate screen.
crossterm::terminal::enable_raw_mode()?;
crossterm::execute!(stdout(), EnterAlternateScreen)?;
if enable_enhanced_keys {
// Enable the Kitty keyboard enhancement protocol for improved keypresses.
crossterm::queue!(
stdout(),
PushKeyboardEnhancementFlags(KeyboardEnhancementFlags::DISAMBIGUATE_ESCAPE_CODES)
)?;
} else {
crossterm::queue!(stdout(), EnableModifyOtherKeys)?;
}
crossterm::execute!(stdout(), EnableBracketedPaste, EnableFocusChange, SetTitle(title))
}
// Do our best to reverse what we did in setup_tty() when we exit or crash.
fn restore_tty(enable_enhanced_keys: bool) {
if enable_enhanced_keys {
let _ = crossterm::queue!(stdout(), PopKeyboardEnhancementFlags);
}
let _ = crossterm::execute!(
stdout(),
DisableModifyOtherKeys,
DisableBracketedPaste,
DisableFocusChange,
LeaveAlternateScreen,
CursorShow,
);
let _ = crossterm::terminal::disable_raw_mode();
}
async fn run(settings: ApplicationSettings) -> IambResult<()> {
// Get old keys the first time we run w/ the upgraded SDK.
let import_keys = check_import_keys(&settings).await?;
// Set up client state.
create_dir_all(settings.sqlite_dir.as_path())?;
let client = worker::create_client(&settings).await;
// Set up the async worker thread and global store.
let worker = ClientWorker::spawn(client.clone(), settings.clone()).await;
let store = ChatStore::new(worker.clone(), settings.clone());
let store = Store::new(store);
let store = Arc::new(AsyncMutex::new(store));
worker.init(store.clone());
let res = if let Some((keydir, pass)) = import_keys {
login_upgrade(keydir, pass, &worker, &settings, &store).await
} else {
login_normal(&worker, &settings, &store).await
};
match res {
Err(UIError::Application(IambError::Matrix(e))) => {
if let Some(ErrorKind::UnknownToken { .. }) = e.client_api_error_kind() {
print_exit("Server did not recognize our API token; did you log out from this session elsewhere?")
} else {
print_exit(e)
}
},
Err(e) => print_exit(e),
Ok(()) => (),
}
// Set up the terminal for drawing, and cleanup properly on panics.
let enable_enhanced_keys = match crossterm::terminal::supports_keyboard_enhancement() {
Ok(supported) => supported,
Err(e) => {
tracing::warn!(err = %e,
"Failed to determine whether the terminal supports keyboard enhancements");
false
},
};
setup_tty(settings.profile.user_id.as_str(), enable_enhanced_keys)?;
let orig_hook = std::panic::take_hook();
std::panic::set_hook(Box::new(move |panic_info| {
restore_tty(enable_enhanced_keys);
orig_hook(panic_info);
process::exit(1);
}));
// And finally, start running the terminal UI.
let mut application = Application::new(settings, store).await?;
application.run().await?;
// Clean up the terminal on exit.
restore_tty(enable_enhanced_keys);
Ok(())
}
fn main() -> IambResult<()> {
// Parse command-line flags.
let iamb = Iamb::parse();
// Load configuration and set up the Matrix SDK.
let settings = ApplicationSettings::load(iamb).unwrap_or_else(print_exit);
// Set umask on Unix platforms so that tokens, keys, etc. are only readable by the user.
#[cfg(unix)]
unsafe {
libc::umask(0o077);
};
// Set up the tracing subscriber so we can log client messages.
let log_prefix = format!("iamb-log-{}", settings.profile_name);
let log_dir = settings.dirs.logs.as_path();
let appender = tracing_appender::rolling::daily(log_dir, log_prefix);
let (appender, guard) = tracing_appender::non_blocking(appender);
let subscriber = FmtSubscriber::builder()
.with_writer(appender)
.with_max_level(settings.tunables.log_level)
.finish();
tracing::subscriber::set_global_default(subscriber).expect("setting default subscriber failed");
let rt = tokio::runtime::Builder::new_multi_thread()
.enable_all()
.worker_threads(2)
.thread_name_fn(|| {
static ATOMIC_ID: AtomicUsize = AtomicUsize::new(0);
let id = ATOMIC_ID.fetch_add(1, Ordering::SeqCst);
format!("iamb-worker-{id}")
})
.build()
.unwrap();
rt.block_on(async move { run(settings).await })?;
drop(guard);
process::exit(0);
}