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Add more documentation (#166)
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//! # Windows for the User Interface
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//!
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//! This module contains the logic for rendering windows, and handling UI actions that get
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//! delegated to individual windows/UI elements (e.g., typing text or selecting a list item).
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//!
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//! Additionally, some of the iamb commands delegate behaviour to the current UI element. For
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//! example, [sending messages][crate::base::SendAction] delegate to the [room window][RoomState],
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//! where we have the message bar and room ID easily accesible and resetable.
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use std::cmp::{Ord, Ordering, PartialOrd};
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use std::ops::Deref;
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use std::sync::Arc;
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